Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 46 days ago
3 / 8 / 3
K / D / A
28.6%
Kill participation
459.6
Damage / min
9,635g
419.5 gold / min
12
7 placed · 0 cleared
172
7.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG2 BrokenBlade#1918
Rumble · Top
1 / 1 / 2
8.3% KP
15,711
16.3% share
9,397g
215 CS · 9.4/m
StaTup god acc#EUW
Quinn · Jungle
11 / 4 / 7
50% KP
20,530
21.2% share
12,525g
170 CS · 7.4/m
Yuta Okkotsu#BOAT
Cassiopeia · Mid
5 / 8 / 6
30.6% KP
14,929
15.4% share
10,250g
165 CS · 7.2/m
L Vasco O #EUW
Ezreal · ADC
16 / 1 / 8
66.7% KP
28,818
29.8% share
15,013g
199 CS · 8.7/m
Usan sama#z1v9
Neeko · Support
3 / 7 / 16
52.8% KP
16,648
17.2% share
8,330g
29 CS · 1.3/m
Red side
Defeatanteno#PT1
Yorick · Top
2 / 1 / 0
9.5% KP
11,943
16.9% share
8,915g
214 CS · 9.3/m
Ataliyah#TÜRK
Taliyah · Jungle
5 / 8 / 3
38.1% KP
13,575
19.2% share
9,049g
149 CS · 6.5/m
HF OMON#FUEGO
Syndra · Mid
9 / 8 / 5
66.7% KP
23,832
33.7% share
10,095g
156 CS · 6.8/m
Mαster Oogwαy#EUW
Yunara · ADC
3 / 8 / 3
28.6% KP
10,556
14.9% share
9,635g
172 CS · 7.5/m
Kylian Dictator#123
Bard · Support
2 / 11 / 8
47.6% KP
10,726
15.2% share
6,578g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
