Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 45 days ago
8 / 9 / 4
K / D / A
66.7%
Kill participation
1,549.6
Damage / min
15,442g
562.2 gold / min
27
9 placed · 9 cleared
242
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo Ha Go Ha#EUW
Rumble · Top
4 / 7 / 1
27.8% KP
30,317
25.5% share
11,494g
188 CS · 6.8/m
zxnmwqb#EU1
Dr. Mundo · Jungle
2 / 11 / 4
33.3% KP
17,654
14.8% share
9,621g
168 CS · 6.1/m
L Vasco O #EUW
Orianna · Mid
2 / 6 / 4
33.3% KP
19,063
16% share
10,790g
251 CS · 9.1/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 9 / 4
66.7% KP
42,563
35.8% share
15,442g
242 CS · 8.8/m
kicktv 4BJayJlol#JAY
Lulu · Support
2 / 8 / 9
61.1% KP
9,439
7.9% share
7,860g
20 CS · 0.7/m
Red side
VictoryBekind18#EUW
Ornn · Top
3 / 3 / 9
29.3% KP
16,002
11.8% share
10,434g
190 CS · 6.9/m
ismααα#EUW
Nidalee · Jungle
15 / 1 / 14
70.7% KP
43,265
31.9% share
16,295g
212 CS · 7.7/m
r7fr23dd179#000
Qiyana · Mid
9 / 4 / 6
36.6% KP
20,419
15.1% share
12,111g
197 CS · 7.2/m
Glassy Sky#ONE
Ashe · ADC
7 / 5 / 15
53.7% KP
39,585
29.2% share
15,440g
232 CS · 8.4/m
Percy Magic#1234
Seraphine · Support
7 / 5 / 16
56.1% KP
16,347
12.1% share
10,150g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
