Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Summoner's Rift · 44 days ago
11 / 9 / 11
K / D / A
46.8%
Kill participation
841.3
Damage / min
17,942g
642.7 gold / min
17
7 placed · 2 cleared
281
10.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarty Supreme#BEAST
Fiora · Top
3 / 9 / 2
10.6% KP
16,668
13.2% share
12,996g
248 CS · 8.9/m
Black Clover#jokaa
Taliyah · Jungle
21 / 7 / 11
68.1% KP
53,615
42.4% share
19,084g
257 CS · 9.2/m
Simpli#000
Camille · Mid
7 / 11 / 9
34% KP
13,407
10.6% share
10,802g
157 CS · 5.6/m
Mαster Oogwαy#EUW
Kalista · ADC
11 / 9 / 11
46.8% KP
23,485
18.6% share
17,942g
281 CS · 10.1/m
Lucky#CH1
Zoe · Support
5 / 6 / 22
57.4% KP
19,328
15.3% share
11,599g
29 CS · 1/m
Red side
DefeatCX Fabi#TOP
Urgot · Top
13 / 7 / 6
46.3% KP
34,357
32% share
14,719g
211 CS · 7.6/m
TenkoKun#EUW
Ivern · Jungle
3 / 8 / 20
56.1% KP
9,126
8.5% share
10,780g
128 CS · 4.6/m
CX Issei#EUWW
Malzahar · Mid
15 / 9 / 3
43.9% KP
31,061
29% share
15,570g
260 CS · 9.3/m
r crit victim#EUW
Caitlyn · ADC
7 / 9 / 15
53.7% KP
26,797
25% share
12,764g
185 CS · 6.6/m
šugoi Nexus#EUW
Shen · Support
3 / 14 / 14
41.5% KP
5,898
5.5% share
7,810g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
