Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 44 days ago
0 / 6 / 1
K / D / A
7.7%
Kill participation
275.3
Damage / min
8,248g
370.7 gold / min
21
7 placed · 4 cleared
197
8.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHINESE PALCO#NA1
Garen · Top
2 / 3 / 5
53.8% KP
8,922
17.5% share
8,583g
200 CS · 9/m
Roman Gofman#GOAT
Rek'Sai · Jungle
5 / 2 / 4
69.2% KP
11,504
22.5% share
9,702g
165 CS · 7.4/m
jueduihexin#CN2
Akali · Mid
4 / 9 / 0
30.8% KP
17,870
35% share
8,091g
161 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
0 / 6 / 1
7.7% KP
6,126
12% share
8,248g
197 CS · 8.9/m
BONJOUR L AMI#mio韩服
Lulu · Support
2 / 5 / 7
69.2% KP
6,650
13% share
6,287g
23 CS · 1/m
Red side
VictoryNille#76100
Rumble · Top
3 / 4 / 2
20% KP
15,650
21.6% share
8,251g
169 CS · 7.6/m
TryhardEkko#TWTV
Ekko · Jungle
6 / 3 / 4
40% KP
13,630
18.8% share
10,774g
178 CS · 8/m
Schmuseyone#BZZ
Yone · Mid
6 / 1 / 4
40% KP
17,211
23.7% share
11,178g
240 CS · 10.8/m
unforgiven#12321
Xayah · ADC
5 / 3 / 5
40% KP
14,886
20.5% share
11,887g
210 CS · 9.4/m
KindheartedQueen#Gentl
Janna · Support
5 / 2 / 12
68% KP
11,167
15.4% share
8,399g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
