Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 44 days ago
8 / 2 / 7
K / D / A
45.5%
Kill participation
899.9
Damage / min
18,042g
676.6 gold / min
27
10 placed · 3 cleared
270
10.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPegaudellio#213
Varus · Top
9 / 5 / 6
45.5% KP
24,187
23.8% share
12,882g
230 CS · 8.6/m
Morning coffee#crème
Qiyana · Jungle
12 / 3 / 8
60.6% KP
26,498
26.1% share
16,199g
223 CS · 8.4/m
txc#999
Orianna · Mid
3 / 2 / 11
42.4% KP
17,909
17.6% share
11,762g
267 CS · 10/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 2 / 7
45.5% KP
23,996
23.6% share
18,042g
270 CS · 10.1/m
NoobTownMayor#Noobs
Rakan · Support
1 / 5 / 22
69.7% KP
8,900
8.8% share
9,050g
29 CS · 1.1/m
Red side
DefeatGangsterkahlil#EUW
Zed · Top
4 / 7 / 2
35.3% KP
22,808
29% share
12,080g
188 CS · 7.1/m
Mercury#LAKEN
Kayn · Jungle
5 / 8 / 4
52.9% KP
13,607
17.3% share
11,113g
193 CS · 7.2/m
Junger Koch#BTS
Cassiopeia · Mid
5 / 4 / 3
47.1% KP
23,713
30.1% share
12,566g
269 CS · 10.1/m
Tazx3#001
Jhin · ADC
1 / 6 / 4
29.4% KP
10,454
13.3% share
9,736g
200 CS · 7.5/m
sensiz olmaz#recep
Rell · Support
2 / 8 / 7
52.9% KP
8,150
10.4% share
7,096g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
