Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Summoner's Rift · 44 days ago
4 / 6 / 6
K / D / A
33.3%
Kill participation
717.4
Damage / min
18,169g
556.5 gold / min
31
10 placed · 4 cleared
327
10 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBersie#kyubi
Ambessa · Top
8 / 9 / 7
51.7% KP
36,451
28.8% share
12,867g
201 CS · 6.2/m
Frog#Brasi
Ivern · Jungle
1 / 6 / 13
48.3% KP
12,559
9.9% share
10,442g
132 CS · 4/m
Hollow Purple#1124
Syndra · Mid
7 / 7 / 5
41.4% KP
24,169
19.1% share
12,861g
240 CS · 7.4/m
Sheriff#0001
Lucian · ADC
11 / 5 / 6
58.6% KP
45,297
35.8% share
17,857g
255 CS · 7.8/m
meowl#bersy
Lulu · Support
2 / 3 / 19
72.4% KP
8,094
6.4% share
9,632g
24 CS · 0.7/m
Red side
VictoryLucky#CH1
Poppy · Top
5 / 4 / 9
46.7% KP
19,024
15.9% share
13,793g
235 CS · 7.2/m
Black Clover#jokaa
Qiyana · Jungle
12 / 8 / 7
63.3% KP
38,896
32.6% share
19,189g
279 CS · 8.5/m
Marty Supreme#BEAST
Cassiopeia · Mid
8 / 6 / 8
53.3% KP
30,123
25.2% share
14,569g
266 CS · 8.1/m
Mαster Oogwαy#EUW
Kalista · ADC
4 / 6 / 6
33.3% KP
23,423
19.6% share
18,169g
327 CS · 10/m
L U N E Z#sera
Renata Glasc · Support
1 / 5 / 12
43.3% KP
7,858
6.6% share
8,993g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
