Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 43 days ago
9 / 4 / 11
K / D / A
64.5%
Kill participation
1,178.2
Damage / min
12,611g
593.5 gold / min
23
7 placed · 5 cleared
188
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
10 / 4 / 5
48.4% KP
21,692
26.4% share
12,575g
183 CS · 8.6/m
race my mind#drake
Lee Sin · Jungle
6 / 6 / 16
71% KP
15,094
18.4% share
9,815g
166 CS · 7.8/m
Dog Ningen#mio韩服
Syndra · Mid
4 / 6 / 8
38.7% KP
11,003
13.4% share
7,954g
157 CS · 7.4/m
Mαster Oogwαy#EUW
Yunara · ADC
9 / 4 / 11
64.5% KP
25,037
30.5% share
12,611g
188 CS · 8.8/m
Targamas#5555
Lulu · Support
2 / 1 / 22
77.4% KP
9,348
11.4% share
7,504g
22 CS · 1/m
Red side
DefeatJekko#9313
Irelia · Top
6 / 9 / 5
52.4% KP
14,617
22.3% share
8,659g
145 CS · 6.8/m
Thayger#SOUL
Cho'Gath · Jungle
8 / 5 / 6
66.7% KP
11,697
17.8% share
10,659g
151 CS · 7.1/m
Junger Koch#BTS
Viktor · Mid
7 / 4 / 11
85.7% KP
29,006
44.2% share
10,686g
208 CS · 9.8/m
elektrikgittiknk#EUW
Samira · ADC
0 / 6 / 2
9.5% KP
5,588
8.5% share
6,987g
140 CS · 6.6/m
Hungry#444
Thresh · Support
0 / 7 / 9
42.9% KP
4,770
7.3% share
5,436g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
