Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 41 days ago
4 / 3 / 3
K / D / A
25.9%
Kill participation
719.8
Damage / min
12,239g
470.1 gold / min
32
7 placed · 13 cleared
240
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI want to be at#peace
Kalista · Top
1 / 10 / 1
15.4% KP
11,889
15.1% share
7,738g
174 CS · 6.7/m
BIG Labubu#5454
Naafiri · Jungle
3 / 4 / 1
30.8% KP
10,810
13.7% share
10,470g
211 CS · 8.1/m
Usan sama#z1v9
Zed · Mid
4 / 6 / 4
61.5% KP
22,378
28.4% share
10,560g
180 CS · 6.9/m
KED1111111#1310
Syndra · ADC
1 / 2 / 6
53.8% KP
19,468
24.7% share
11,460g
240 CS · 9.2/m
bg2ru#EUW
Seraphine · Support
4 / 5 / 4
61.5% KP
14,336
18.2% share
7,723g
36 CS · 1.4/m
Red side
VictoryAitchAre#6767
Darius · Top
11 / 2 / 4
55.6% KP
14,449
19.9% share
13,267g
196 CS · 7.5/m
can we click#tysm
Lee Sin · Jungle
7 / 2 / 8
55.6% KP
15,819
21.7% share
12,896g
196 CS · 7.5/m
SmallBugi#EUW
Lissandra · Mid
4 / 3 / 7
40.7% KP
17,853
24.5% share
11,833g
248 CS · 9.5/m
Mαster Oogwαy#EUW
Yunara · ADC
4 / 3 / 3
25.9% KP
18,740
25.8% share
12,239g
240 CS · 9.2/m
Vegan#LTQ4
Lulu · Support
1 / 3 / 10
40.7% KP
5,889
8.1% share
7,462g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
