Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 40 days ago
8 / 5 / 4
K / D / A
46.2%
Kill participation
1,213.1
Damage / min
21,407g
606.1 gold / min
39
14 placed · 10 cleared
419
11.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySSO Axel#EUW
Tryndamere · Top
4 / 7 / 4
30.8% KP
23,993
17.6% share
18,495g
363 CS · 10.3/m
GerhardMowinckel#EUW
Udyr · Jungle
9 / 6 / 10
73.1% KP
31,245
22.9% share
16,809g
291 CS · 8.2/m
Erling Haaland#tukan
Ahri · Mid
4 / 3 / 8
46.2% KP
24,778
18.2% share
14,378g
299 CS · 8.5/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 5 / 4
46.2% KP
42,841
31.4% share
21,407g
419 CS · 11.9/m
DONT GET C#EUW
Karma · Support
1 / 5 / 9
38.5% KP
13,393
9.8% share
9,874g
44 CS · 1.2/m
Red side
DefeatAwful Things#Koala
Teemo · Top
9 / 7 / 5
56% KP
52,289
42.4% share
16,867g
348 CS · 9.9/m
Gacha Gamer#EUW
Cho'Gath · Jungle
7 / 6 / 6
52% KP
17,106
13.9% share
12,524g
203 CS · 5.7/m
Dog Ningen#mio韩服
Syndra · Mid
4 / 6 / 7
44% KP
25,689
20.8% share
15,134g
310 CS · 8.8/m
the pebble#EUW
Gangplank · ADC
5 / 3 / 6
44% KP
21,729
17.6% share
20,465g
324 CS · 9.2/m
Shunrim#hook
Thresh · Support
0 / 4 / 14
56% KP
6,605
5.4% share
8,854g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
