Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 40 days ago
3 / 7 / 6
K / D / A
40.9%
Kill participation
582.9
Damage / min
9,458g
424.8 gold / min
12
6 placed · 1 cleared
172
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch Aegonxlol#AKALI
Akali · Top
4 / 3 / 3
31.8% KP
12,798
21% share
9,307g
190 CS · 8.5/m
ismααα#EUW
Qiyana · Jungle
4 / 6 / 5
40.9% KP
11,916
19.5% share
10,830g
160 CS · 7.2/m
zng zng zng#11111
Quinn · Mid
5 / 7 / 7
54.5% KP
14,169
23.2% share
9,084g
109 CS · 4.9/m
Mαster Oogwαy#EUW
Yunara · ADC
3 / 7 / 6
40.9% KP
12,980
21.3% share
9,458g
172 CS · 7.7/m
BONJOUR L AMI#mio韩服
Pyke · Support
6 / 7 / 7
59.1% KP
9,106
14.9% share
7,921g
15 CS · 0.7/m
Red side
VictoryTwTv BZ EUW#INSHL
Zed · Top
3 / 4 / 1
13.3% KP
15,681
20.4% share
8,840g
160 CS · 7.2/m
detdert adc acc#RANK1
Lee Sin · Jungle
7 / 5 / 5
40% KP
11,491
15% share
9,979g
142 CS · 6.4/m
kyeahOOOOOOOOOOO#FFFFF
Cassiopeia · Mid
6 / 5 / 7
43.3% KP
18,515
24.1% share
10,216g
174 CS · 7.8/m
KED1111111#1310
Jhin · ADC
11 / 4 / 6
56.7% KP
23,783
31% share
14,667g
215 CS · 9.7/m
Thumbs Down#4847
Nautilus · Support
3 / 4 / 17
66.7% KP
7,328
9.5% share
8,055g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
