Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 33 days ago
5 / 5 / 9
K / D / A
73.7%
Kill participation
647
Damage / min
15,047g
517.1 gold / min
38
12 placed · 14 cleared
289
9.9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Rumble · Top
2 / 5 / 14
66.7% KP
23,728
23.6% share
10,915g
220 CS · 7.6/m
PALKIOGRE2#PK2
Ivern · Jungle
5 / 1 / 17
91.7% KP
11,400
11.3% share
12,653g
172 CS · 5.9/m
Phanta#107
Akshan · Mid
15 / 3 / 2
70.8% KP
35,383
35.2% share
16,289g
245 CS · 8.4/m
KED1111111#1310
Caitlyn · ADC
2 / 6 / 9
45.8% KP
22,658
22.6% share
14,308g
268 CS · 9.2/m
Cribob#EUW0
Thresh · Support
0 / 4 / 12
50% KP
7,293
7.3% share
7,288g
31 CS · 1.1/m
Red side
DefeatTwTv BZ EUW#INSHL
Zed · Top
1 / 4 / 5
31.6% KP
15,174
18.3% share
11,294g
232 CS · 8/m
legacy#0206
Naafiri · Jungle
7 / 7 / 3
52.6% KP
18,053
21.7% share
12,232g
199 CS · 6.8/m
detdert mid acc#RANK1
Anivia · Mid
3 / 3 / 6
47.4% KP
19,630
23.6% share
10,725g
210 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 5 / 9
73.7% KP
18,828
22.7% share
15,047g
289 CS · 9.9/m
DONALD DOSS#Doss
Neeko · Support
3 / 5 / 11
73.7% KP
11,422
13.7% share
8,434g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
