Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 31 days ago
3 / 5 / 2
K / D / A
41.7%
Kill participation
596.9
Damage / min
10,255g
448.5 gold / min
28
7 placed · 6 cleared
221
9.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv NetakEUW#kick
Camille · Top
2 / 6 / 11
39.4% KP
23,308
26% share
8,975g
141 CS · 6.2/m
Last rite#final
Vi · Jungle
7 / 1 / 10
51.5% KP
11,739
13.1% share
12,147g
182 CS · 8/m
HOMEOFFICEABUSER#69420
Ryze · Mid
8 / 2 / 6
42.4% KP
20,901
23.3% share
12,664g
221 CS · 9.7/m
Turning Point 3#III
Varus · ADC
13 / 0 / 2
45.5% KP
26,418
29.5% share
15,157g
243 CS · 10.6/m
ScoobaTroopah#10000
Blitzcrank · Support
3 / 3 / 13
48.5% KP
7,236
8.1% share
8,220g
23 CS · 1/m
Red side
DefeatShourdy#EUW
Cho'Gath · Top
4 / 8 / 2
50% KP
15,934
27.8% share
8,426g
151 CS · 6.6/m
Nille#76100
Lee Sin · Jungle
3 / 7 / 4
58.3% KP
12,398
21.6% share
9,130g
135 CS · 5.9/m
TwTv TwelveFiora#Aimer
LeBlanc · Mid
2 / 7 / 1
25% KP
9,756
17% share
8,224g
193 CS · 8.4/m
Mαster Oogwαy#EUW
Yunara · ADC
3 / 5 / 2
41.7% KP
13,649
23.8% share
10,255g
221 CS · 9.7/m
Danernova#52134
Alistar · Support
0 / 6 / 4
33.3% KP
5,616
9.8% share
5,237g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
