Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 28 days ago
9 / 5 / 3
K / D / A
63.2%
Kill participation
978
Damage / min
12,663g
561.1 gold / min
30
9 placed · 8 cleared
208
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
K'Sante · Top
2 / 6 / 3
26.3% KP
13,912
20% share
7,927g
162 CS · 7.2/m
detdert mid acc#RANK1
Jarvan IV · Jungle
6 / 4 / 4
52.6% KP
11,479
16.5% share
10,381g
156 CS · 6.9/m
Ataliyah#TÜRK
Taliyah · Mid
1 / 4 / 5
31.6% KP
12,311
17.7% share
7,941g
185 CS · 8.2/m
Mαster Oogwαy#EUW
Kalista · ADC
9 / 5 / 3
63.2% KP
22,071
31.7% share
12,663g
208 CS · 9.2/m
plaything#anci
Lulu · Support
1 / 8 / 12
68.4% KP
9,957
14.3% share
6,889g
14 CS · 0.6/m
Red side
VictoryTTV KAAGAROO#kag
Trundle · Top
1 / 4 / 5
22.2% KP
9,221
13.3% share
10,931g
230 CS · 10.2/m
DlPLEX#EUW
Olaf · Jungle
6 / 1 / 8
51.9% KP
13,421
19.3% share
11,657g
202 CS · 9/m
sorcki#EUW
Vel'Koz · Mid
7 / 5 / 7
51.9% KP
14,905
21.4% share
9,990g
185 CS · 8.2/m
detdert adc acc#RANK1
Yunara · ADC
11 / 6 / 7
66.7% KP
20,056
28.9% share
13,474g
184 CS · 8.2/m
Phanta#107
Bard · Support
2 / 3 / 19
77.8% KP
11,889
17.1% share
7,298g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
