Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 26 days ago
6 / 4 / 7
K / D / A
40.6%
Kill participation
803.6
Damage / min
19,078g
556.8 gold / min
45
11 placed · 17 cleared
314
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Jayce · Top
6 / 4 / 4
31.3% KP
34,352
22.5% share
16,916g
351 CS · 10.2/m
GeorgeDroydus#fent
Hecarim · Jungle
2 / 3 / 14
50% KP
19,976
13.1% share
14,926g
291 CS · 8.5/m
OLEG INSEC#OLEG
Lissandra · Mid
13 / 7 / 8
65.6% KP
40,857
26.8% share
16,141g
244 CS · 7.1/m
Mαster Oogwαy#EUW
Tristana · ADC
6 / 4 / 7
40.6% KP
27,536
18.1% share
19,078g
314 CS · 9.2/m
sindrelolpro2345#EUW
Senna · Support
5 / 8 / 14
59.4% KP
29,642
19.5% share
12,693g
47 CS · 1.4/m
Red side
DefeatVenour#EUW
Yorick · Top
3 / 7 / 6
34.6% KP
22,508
20.1% share
13,814g
283 CS · 8.3/m
Jeykup#xie
Graves · Jungle
10 / 5 / 4
53.8% KP
28,622
25.6% share
18,769g
307 CS · 9/m
희망을 주는 것#kinia
Diana · Mid
5 / 10 / 5
38.5% KP
23,475
21% share
11,695g
200 CS · 5.8/m
always#5 13
Kalista · ADC
8 / 5 / 4
46.2% KP
29,122
26% share
16,770g
323 CS · 9.4/m
Dekap#EUW
Renata Glasc · Support
0 / 5 / 19
73.1% KP
8,080
7.2% share
9,609g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
