Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 26 days ago
9 / 1 / 7
K / D / A
51.6%
Kill participation
1,296.6
Damage / min
15,496g
683.6 gold / min
19
8 placed · 4 cleared
243
10.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Gwen · Top
9 / 5 / 5
45.2% KP
25,071
26.3% share
11,059g
151 CS · 6.7/m
Theocacs#EUW
Wukong · Jungle
4 / 3 / 8
38.7% KP
8,583
9% share
10,024g
191 CS · 8.4/m
L Vasco O #EUW
Ryze · Mid
6 / 1 / 8
45.2% KP
18,466
19.4% share
10,591g
202 CS · 8.9/m
Mαster Oogwαy#EUW
Lucian · ADC
9 / 1 / 7
51.6% KP
29,389
30.9% share
15,496g
243 CS · 10.7/m
SMFCC4WK#SMFCC
Senna · Support
3 / 7 / 12
48.4% KP
13,731
14.4% share
8,764g
27 CS · 1.2/m
Red side
Defeatanteno#PT1
Gnar · Top
4 / 8 / 3
41.2% KP
14,819
20% share
8,804g
170 CS · 7.5/m
Michiel deRuyter#NLNLN
Skarner · Jungle
2 / 5 / 7
52.9% KP
15,697
21.2% share
9,014g
156 CS · 6.9/m
UREK MAZINO#ZTMY
Akali · Mid
5 / 5 / 2
41.2% KP
17,310
23.4% share
10,242g
185 CS · 8.2/m
sandbinafan#YURI
Kog'Maw · ADC
5 / 6 / 4
52.9% KP
21,501
29% share
11,051g
187 CS · 8.3/m
what if you fly#5424
Nautilus · Support
1 / 7 / 8
52.9% KP
4,788
6.5% share
6,289g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
