Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 26 days ago
9 / 3 / 9
K / D / A
56.3%
Kill participation
1,393.7
Damage / min
19,633g
642 gold / min
31
9 placed · 9 cleared
335
11 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAddepadde123#7347
Cho'Gath · Top
2 / 4 / 1
10.7% KP
11,411
10.5% share
11,260g
246 CS · 8/m
Prime Gentleman#0005
Nidalee · Jungle
7 / 6 / 11
64.3% KP
30,507
28.2% share
13,395g
206 CS · 6.7/m
GEN我会赢PWmidking#mio韩服
Tristana · Mid
12 / 10 / 5
60.7% KP
38,494
35.6% share
15,811g
247 CS · 8.1/m
Rhenshi#EUW
Corki · ADC
3 / 6 / 4
25% KP
16,399
15.2% share
11,868g
231 CS · 7.6/m
VAMPiRE#ーーーーー
Lulu · Support
4 / 6 / 14
64.3% KP
11,354
10.5% share
9,375g
26 CS · 0.9/m
Red side
Victoryゆうき#juri
Akali · Top
8 / 3 / 3
34.4% KP
18,032
14.8% share
12,355g
230 CS · 7.5/m
xSpocony#EUW
Hecarim · Jungle
3 / 7 / 8
34.4% KP
11,559
9.5% share
12,276g
217 CS · 7.1/m
psychogath#LOW9
Syndra · Mid
12 / 5 / 8
62.5% KP
42,104
34.6% share
16,735g
257 CS · 8.4/m
Mαster Oogwαy#EUW
Yunara · ADC
9 / 3 / 9
56.3% KP
42,624
35% share
19,633g
335 CS · 11/m
Sanji Vinsmoke#000
Nautilus · Support
0 / 10 / 12
37.5% KP
7,310
6% share
8,055g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
