Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 24 days ago
13 / 4 / 8
K / D / A
67.7%
Kill participation
1,890.8
Damage / min
20,008g
628.5 gold / min
48
13 placed · 6 cleared
353
11.1 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHazel#20 10
Yone · Top
6 / 6 / 6
37.5% KP
31,621
25.9% share
14,836g
282 CS · 8.9/m
JG top boy#lync1
Cho'Gath · Jungle
6 / 7 / 9
46.9% KP
18,197
14.9% share
12,327g
181 CS · 5.7/m
chains#free
Sylas · Mid
8 / 4 / 15
71.9% KP
30,241
24.8% share
13,277g
190 CS · 6/m
ANDA#RIEL
Jinx · ADC
12 / 4 / 7
59.4% KP
36,322
29.8% share
18,463g
305 CS · 9.6/m
psychogath#LOW9
Lulu · Support
0 / 10 / 18
56.3% KP
5,615
4.6% share
8,681g
26 CS · 0.8/m
Red side
Defeattwtv NetakEUW#kick
Nasus · Top
8 / 4 / 9
54.8% KP
28,216
21.3% share
13,306g
201 CS · 6.3/m
PALKIOGRE2#PK2
Ivern · Jungle
3 / 8 / 17
64.5% KP
9,208
7% share
11,694g
157 CS · 4.9/m
MRO#ZKU
Akali · Mid
7 / 9 / 7
45.2% KP
26,162
19.8% share
12,027g
194 CS · 6.1/m
Mαster Oogwαy#EUW
Yunara · ADC
13 / 4 / 8
67.7% KP
60,189
45.4% share
20,008g
353 CS · 11.1/m
mayoeba yabureru#天下無双
Nautilus · Support
0 / 7 / 18
58.1% KP
8,673
6.5% share
7,803g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
