Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 24 days ago
11 / 6 / 13
K / D / A
70.6%
Kill participation
1,414.6
Damage / min
20,733g
658.9 gold / min
28
10 placed · 9 cleared
345
11 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
K'Sante · Top
3 / 4 / 13
47.1% KP
11,150
9.5% share
11,428g
232 CS · 7.4/m
hamsalаk#9281
Vi · Jungle
4 / 11 / 9
38.2% KP
12,515
10.7% share
12,889g
211 CS · 6.7/m
TwTv LadicusVibe#Vayne
Twitch · Mid
15 / 10 / 8
67.6% KP
42,085
36% share
18,208g
211 CS · 6.7/m
Mαster Oogwαy#EUW
Yunara · ADC
11 / 6 / 13
70.6% KP
44,514
38.1% share
20,733g
345 CS · 11/m
tempxeyqmavytyts#EUW
Thresh · Support
1 / 7 / 17
52.9% KP
6,528
5.6% share
9,199g
31 CS · 1/m
Red side
DefeatRick Sanchez#RAGO
Twisted Fate · Top
10 / 5 / 9
50% KP
28,726
23.8% share
14,278g
200 CS · 6.4/m
emily#sheep
Graves · Jungle
9 / 5 / 10
50% KP
31,535
26.1% share
16,021g
270 CS · 8.6/m
Sheeesh unbanned#fefe
Aurora · Mid
10 / 7 / 11
55.3% KP
39,743
33% share
15,003g
211 CS · 6.7/m
edru#asdf
Tristana · ADC
8 / 7 / 8
42.1% KP
14,514
12% share
13,963g
197 CS · 6.3/m
Jacek Czerwiński#mood
Rell · Support
1 / 10 / 23
63.2% KP
6,081
5% share
9,332g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
