Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 22 days ago
20 / 1 / 5
K / D / A
67.6%
Kill participation
1,291.4
Damage / min
17,178g
719.2 gold / min
22
7 placed · 6 cleared
255
10.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTserriednich#qaq
Jayce · Top
1 / 11 / 4
13.5% KP
16,086
16.2% share
8,338g
165 CS · 6.9/m
Koυssay3#EUW
Lee Sin · Jungle
10 / 3 / 10
54.1% KP
22,811
22.9% share
11,858g
155 CS · 6.5/m
adfsasdffdas#4747
Viktor · Mid
6 / 4 / 6
32.4% KP
23,223
23.3% share
10,878g
191 CS · 8/m
Mαster Oogwαy#EUW
Kalista · ADC
20 / 1 / 5
67.6% KP
30,843
31% share
17,178g
255 CS · 10.7/m
Inverted Enoch#EUW
Renata Glasc · Support
0 / 2 / 22
59.5% KP
6,520
6.6% share
7,924g
30 CS · 1.3/m
Red side
Defeatdevil sc#99666
Ambessa · Top
10 / 6 / 2
57.1% KP
21,597
33.1% share
11,500g
161 CS · 6.7/m
qualzy#001
Naafiri · Jungle
6 / 4 / 4
47.6% KP
12,388
19% share
11,556g
195 CS · 8.2/m
ocsaV#EUW
Orianna · Mid
1 / 6 / 2
14.3% KP
11,545
17.7% share
8,353g
197 CS · 8.2/m
DarkBlue#rofl
Ashe · ADC
2 / 11 / 4
28.6% KP
9,754
15% share
9,628g
184 CS · 7.7/m
Sergeant Sona#KJP
Seraphine · Support
2 / 10 / 5
33.3% KP
9,882
15.2% share
6,641g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
