Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 22 days ago
11 / 6 / 8
K / D / A
63.3%
Kill participation
1,131.2
Damage / min
17,069g
627.9 gold / min
22
8 placed · 3 cleared
258
9.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBONG BONG U#2323
Olaf · Top
5 / 6 / 3
29.6% KP
19,846
20.1% share
10,583g
215 CS · 7.9/m
Rhilech#15105
Aatrox · Jungle
9 / 5 / 3
44.4% KP
24,802
25.1% share
12,266g
209 CS · 7.7/m
RAIKO KATA KING#KATA
Katarina · Mid
7 / 7 / 6
48.1% KP
22,947
23.2% share
13,224g
214 CS · 7.9/m
Ad Astra#2154
Aurelion Sol · ADC
6 / 3 / 3
33.3% KP
22,837
23.1% share
10,382g
190 CS · 7/m
Kite Machine#2015
Blitzcrank · Support
0 / 9 / 15
55.6% KP
8,409
8.5% share
7,260g
13 CS · 0.5/m
Red side
VictoryUsan sama#z1v9
Zed · Top
5 / 4 / 5
33.3% KP
28,649
25.6% share
13,247g
231 CS · 8.5/m
Lyy#angel
Xin Zhao · Jungle
3 / 10 / 15
60% KP
16,576
14.8% share
10,334g
145 CS · 5.3/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 2 / 13
70% KP
27,813
24.8% share
13,652g
260 CS · 9.6/m
Mαster Oogwαy#EUW
Yunara · ADC
11 / 6 / 8
63.3% KP
30,749
27.4% share
17,069g
258 CS · 9.5/m
Dekap#EUW
Alistar · Support
3 / 5 / 20
76.7% KP
8,280
7.4% share
9,386g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
