Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 21 days ago
12 / 5 / 8
K / D / A
71.4%
Kill participation
1,166.8
Damage / min
19,933g
660.8 gold / min
39
13 placed · 11 cleared
311
10.3 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlackhero1#EUW
Fizz · Top
3 / 4 / 2
27.8% KP
20,659
21.1% share
10,314g
195 CS · 6.5/m
Évangelyne#APC
Quinn · Jungle
3 / 8 / 4
38.9% KP
16,735
17.1% share
12,609g
214 CS · 7.1/m
Yuta Okkotsu#BOAT
Yone · Mid
1 / 5 / 4
27.8% KP
14,615
14.9% share
11,770g
271 CS · 9/m
Jopa#1WAY
Aphelios · ADC
9 / 6 / 8
94.4% KP
36,519
37.3% share
18,972g
298 CS · 9.9/m
RenoirDessendre#Miky
Thresh · Support
2 / 5 / 14
88.9% KP
9,467
9.7% share
8,959g
34 CS · 1.1/m
Red side
VictoryMagiFelix5#EUW
Vladimir · Top
6 / 1 / 6
42.9% KP
24,800
23.8% share
13,920g
266 CS · 8.8/m
TwTv SharonMirza#99999
Kha'Zix · Jungle
7 / 3 / 6
46.4% KP
18,522
17.8% share
13,736g
246 CS · 8.2/m
ocsaV#EUW
Ryze · Mid
2 / 3 / 11
46.4% KP
16,449
15.8% share
12,181g
268 CS · 8.9/m
Mαster Oogwαy#EUW
Yunara · ADC
12 / 5 / 8
71.4% KP
35,199
33.8% share
19,933g
311 CS · 10.3/m
Kite Machine#2015
Lulu · Support
1 / 6 / 20
75% KP
9,220
8.8% share
9,378g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
