Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 19 days ago
4 / 3 / 5
K / D / A
40.9%
Kill participation
988.9
Damage / min
10,578g
497.4 gold / min
25
7 placed · 3 cleared
184
8.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMαster Oogwαy#EUW
Gwen · Top
4 / 3 / 5
40.9% KP
21,030
26.4% share
10,578g
184 CS · 8.7/m
Sinerias#EUW
Master Yi · Jungle
7 / 4 / 6
59.1% KP
16,341
20.5% share
11,371g
192 CS · 9/m
MIDKING#7273
Jayce · Mid
6 / 1 / 2
36.4% KP
14,416
18.1% share
12,065g
249 CS · 11.7/m
regate#EUW12
Karthus · ADC
3 / 3 / 6
40.9% KP
19,368
24.4% share
9,217g
181 CS · 8.5/m
Calmsky#meow
Sona · Support
2 / 5 / 9
50% KP
8,372
10.5% share
6,605g
22 CS · 1/m
Red side
DefeatEXOFENG#KNEEL
K'Sante · Top
1 / 5 / 3
25% KP
12,825
22.3% share
6,298g
129 CS · 6.1/m
BONG BONG U#2323
Ambessa · Jungle
4 / 3 / 3
43.8% KP
13,042
22.7% share
8,961g
177 CS · 8.3/m
Blackhero1#EUW
Fizz · Mid
6 / 6 / 0
37.5% KP
12,379
21.5% share
8,107g
135 CS · 6.3/m
G2 Hans Sama#12838
Kalista · ADC
3 / 5 / 5
50% KP
14,140
24.6% share
9,807g
218 CS · 10.3/m
ShadowZerô#2805
Soraka · Support
2 / 3 / 8
62.5% KP
5,192
9% share
6,262g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
