Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 18 days ago
10 / 2 / 7
K / D / A
58.6%
Kill participation
1,036.9
Damage / min
21,046g
616.3 gold / min
62
12 placed · 18 cleared
380
11.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynoway2u#EUW
Gangplank · Top
7 / 8 / 8
51.7% KP
28,434
22% share
15,117g
258 CS · 7.6/m
BONG BONG U#2323
Udyr · Jungle
4 / 1 / 15
65.5% KP
23,097
17.9% share
14,533g
238 CS · 7/m
ventariXDDDDDDDD#n00b
Katarina · Mid
7 / 3 / 7
48.3% KP
30,104
23.3% share
14,982g
273 CS · 8/m
Mαster Oogwαy#EUW
Tristana · ADC
10 / 2 / 7
58.6% KP
35,411
27.4% share
21,046g
380 CS · 11.1/m
Calmsky#meow
Sona · Support
1 / 6 / 17
62.1% KP
12,038
9.3% share
10,290g
33 CS · 1/m
Red side
DefeatVenour#EUW
Aatrox · Top
5 / 8 / 6
55% KP
27,438
24.4% share
13,965g
237 CS · 6.9/m
Gacha Gamer#EUW
Kha'Zix · Jungle
5 / 4 / 5
50% KP
13,125
11.7% share
13,657g
260 CS · 7.6/m
ttv ronaldoo#back
Vladimir · Mid
4 / 8 / 9
65% KP
37,461
33.3% share
13,349g
278 CS · 8.1/m
ttv gwenーnlol#zeri
Zeri · ADC
6 / 4 / 7
65% KP
27,754
24.7% share
19,684g
377 CS · 11/m
Cryoshi#alive
Seraphine · Support
0 / 5 / 12
60% KP
6,552
5.8% share
8,674g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
