Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 18 days ago
6 / 3 / 7
K / D / A
44.8%
Kill participation
978.3
Damage / min
19,779g
586.6 gold / min
30
11 placed · 9 cleared
347
10.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat모르파리우스#2003
Ornn · Top
1 / 6 / 4
19.2% KP
12,983
10.2% share
10,311g
195 CS · 5.8/m
JUGKING#zyb
Jayce · Jungle
8 / 5 / 7
57.7% KP
28,776
22.5% share
16,260g
241 CS · 7.1/m
TwTv SharonMirza#99999
Tryndamere · Mid
5 / 9 / 7
46.2% KP
30,761
24.1% share
15,758g
314 CS · 9.3/m
regate#EUW12
Karthus · ADC
9 / 5 / 6
57.7% KP
43,805
34.3% share
16,400g
310 CS · 9.2/m
Divine#real7
Janna · Support
3 / 4 / 15
69.2% KP
11,410
8.9% share
10,118g
26 CS · 0.8/m
Red side
VictoryAkanania#1213
Kalista · Top
2 / 7 / 5
24.1% KP
20,399
14.8% share
13,495g
293 CS · 8.7/m
Gacha Gamer#EUW
Talon · Jungle
11 / 3 / 7
62.1% KP
36,448
26.4% share
19,671g
318 CS · 9.4/m
Harbo#000
Ryze · Mid
5 / 5 / 5
34.5% KP
38,523
27.9% share
14,667g
306 CS · 9.1/m
Mαster Oogwαy#EUW
Tristana · ADC
6 / 3 / 7
44.8% KP
32,984
23.9% share
19,779g
347 CS · 10.3/m
Carl Friedrich#Gauß
Pyke · Support
5 / 8 / 6
37.9% KP
9,818
7.1% share
10,422g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
