Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 18 days ago
14 / 1 / 5
K / D / A
45.2%
Kill participation
1,055.8
Damage / min
20,474g
638.5 gold / min
30
8 placed · 11 cleared
330
10.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Jax · Top
3 / 7 / 1
26.7% KP
15,247
14.1% share
15,030g
281 CS · 8.8/m
G2 SkewMond#3327
Jayce · Jungle
6 / 1 / 2
53.3% KP
38,486
35.7% share
17,583g
288 CS · 9/m
ventariXDDDDDDDD#n00b
Katarina · Mid
6 / 12 / 1
46.7% KP
18,957
17.6% share
12,096g
233 CS · 7.3/m
FNC Upset#0308
Sivir · ADC
0 / 12 / 9
60% KP
28,107
26.1% share
14,231g
272 CS · 8.5/m
Phreak#EUW67
Janna · Support
0 / 10 / 8
53.3% KP
7,019
6.5% share
8,373g
33 CS · 1/m
Red side
VictoryMagiFelix5#EUW
Ahri · Top
9 / 2 / 6
35.7% KP
26,261
23.2% share
13,606g
244 CS · 7.6/m
OLEG INSEC#OLEG
Taliyah · Jungle
9 / 6 / 9
42.9% KP
19,754
17.4% share
13,960g
210 CS · 6.5/m
TwTv SharonMirza#99999
Tryndamere · Mid
8 / 3 / 7
35.7% KP
25,277
22.3% share
16,144g
324 CS · 10.1/m
Mαster Oogwαy#EUW
Tristana · ADC
14 / 1 / 5
45.2% KP
33,857
29.9% share
20,474g
330 CS · 10.3/m
Quicksie#EUW
Nautilus · Support
2 / 3 / 18
47.6% KP
8,221
7.3% share
10,363g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
