Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 17 days ago
10 / 1 / 5
K / D / A
65.2%
Kill participation
1,001.8
Damage / min
16,098g
685 gold / min
20
7 placed · 5 cleared
247
10.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShe ball#Looca
Jax · Top
1 / 2 / 0
4.3% KP
6,356
10.3% share
8,779g
193 CS · 8.2/m
BONG BONG U#2323
Olaf · Jungle
4 / 2 / 6
43.5% KP
10,093
16.4% share
12,128g
206 CS · 8.8/m
ConVex#JNSEN
Vex · Mid
6 / 2 / 4
43.5% KP
13,766
22.3% share
11,834g
221 CS · 9.4/m
Mαster Oogwαy#EUW
Tristana · ADC
10 / 1 / 5
65.2% KP
23,542
38.2% share
16,098g
247 CS · 10.5/m
UnRecogniZED#MUSTA
Pyke · Support
2 / 2 / 14
69.6% KP
7,871
12.8% share
8,630g
28 CS · 1.2/m
Red side
DefeatVenour#EUW
Camille · Top
1 / 4 / 6
77.8% KP
12,808
25.5% share
8,059g
189 CS · 8/m
Ahsokaa#EUW
Evelynn · Jungle
4 / 5 / 2
66.7% KP
8,305
16.6% share
10,586g
133 CS · 5.7/m
MRO#ZKU
Viktor · Mid
2 / 5 / 4
66.7% KP
15,654
31.2% share
9,434g
234 CS · 10/m
Yshr#EUW
Yunara · ADC
0 / 7 / 3
33.3% KP
9,608
19.2% share
8,647g
201 CS · 8.6/m
Kite Machine#2015
Thresh · Support
2 / 2 / 6
88.9% KP
3,773
7.5% share
6,505g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
