Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 17 days ago
13 / 5 / 9
K / D / A
53.7%
Kill participation
1,066
Damage / min
18,562g
680.3 gold / min
27
7 placed · 9 cleared
258
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG2 BrokenBlade#1918
Aatrox · Top
7 / 7 / 1
30.8% KP
30,559
25.5% share
10,904g
207 CS · 7.6/m
in the pool#heart
Kha'Zix · Jungle
4 / 8 / 4
30.8% KP
15,890
13.3% share
10,933g
156 CS · 5.7/m
ObiDagsYTB#EUW
Ryze · Mid
4 / 4 / 6
38.5% KP
23,704
19.8% share
12,970g
294 CS · 10.8/m
한국인이 아니다#EUW0
Kalista · ADC
11 / 13 / 2
50% KP
40,032
33.4% share
14,458g
244 CS · 8.9/m
Targamas#5555
Renata Glasc · Support
0 / 9 / 16
61.5% KP
9,645
8% share
8,103g
23 CS · 0.8/m
Red side
Victoryunum#3921
Tryndamere · Top
0 / 8 / 7
17.1% KP
15,562
11.7% share
10,244g
217 CS · 8/m
G2 SkewMond#3327
Vi · Jungle
13 / 3 / 17
73.2% KP
39,309
29.5% share
16,294g
210 CS · 7.7/m
Relative#00002
Ahri · Mid
12 / 4 / 13
61% KP
36,153
27.1% share
14,105g
221 CS · 8.1/m
Mαster Oogwαy#EUW
Tristana · ADC
13 / 5 / 9
53.7% KP
29,083
21.8% share
18,562g
258 CS · 9.5/m
Backup#0018
Rakan · Support
3 / 6 / 23
63.4% KP
13,142
9.9% share
9,140g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
