Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 17 days ago
9 / 5 / 5
K / D / A
45.2%
Kill participation
870.8
Damage / min
13,978g
571.7 gold / min
23
8 placed · 6 cleared
218
8.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한국인이 아니다#EUW0
Varus · Top
4 / 7 / 4
25.8% KP
15,348
17.1% share
10,808g
175 CS · 7.2/m
zng zng zng#11111
Quinn · Jungle
6 / 5 / 6
38.7% KP
13,970
15.5% share
12,334g
167 CS · 6.8/m
ocsaV#EUW
Orianna · Mid
7 / 3 / 7
45.2% KP
22,308
24.8% share
11,723g
222 CS · 9.1/m
Mαster Oogwαy#EUW
Tristana · ADC
9 / 5 / 5
45.2% KP
21,290
23.7% share
13,978g
218 CS · 8.9/m
Yukino7#cat
Pantheon · Support
5 / 5 / 10
48.4% KP
17,087
19% share
9,676g
28 CS · 1.1/m
Red side
DefeatKite Machine#2015
Jax · Top
6 / 6 / 5
44% KP
10,071
13.7% share
11,394g
180 CS · 7.4/m
Gacha Gamer#EUW
Kha'Zix · Jungle
7 / 4 / 5
48% KP
16,363
22.3% share
11,376g
202 CS · 8.3/m
PUSH SISYPHUS#Camus
Ryze · Mid
3 / 7 / 7
40% KP
17,741
24.2% share
9,098g
179 CS · 7.3/m
KED1111111#1310
Kalista · ADC
8 / 4 / 1
36% KP
19,865
27.1% share
12,485g
215 CS · 8.8/m
ttv ronaldoo#back
Maokai · Support
1 / 10 / 12
52% KP
9,220
12.6% share
6,907g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
