Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Flex · 8 days ago
3 / 7 / 2
K / D / A
38.5%
Kill participation
1,009.1
Damage / min
17,193g
526 gold / min
21
10 placed · 3 cleared
358
11 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaragornreborn#zzz
Jayce · Top
5 / 8 / 7
34.3% KP
19,747
15.6% share
13,266g
246 CS · 7.5/m
La Chenillee#EUW
Jarvan IV · Jungle
11 / 1 / 12
65.7% KP
28,308
22.4% share
17,911g
298 CS · 9.1/m
Mikex36#EUW
Akali · Mid
10 / 2 / 6
45.7% KP
30,603
24.2% share
14,216g
229 CS · 7/m
Tommy#Prime
Viktor · ADC
7 / 2 / 11
51.4% KP
29,199
23.1% share
16,033g
295 CS · 9/m
Momonga#EUW
Senna · Support
2 / 0 / 19
60% KP
18,752
14.8% share
12,288g
59 CS · 1.8/m
Red side
Defeatfrozen inside#anto
Gangplank · Top
7 / 9 / 1
61.5% KP
27,187
30.5% share
16,641g
259 CS · 7.9/m
Álexx#EUW
Cho'Gath · Jungle
1 / 8 / 4
38.5% KP
13,138
14.8% share
10,579g
200 CS · 6.1/m
pz1#001
Yasuo · Mid
1 / 8 / 0
7.7% KP
11,445
12.9% share
11,072g
286 CS · 8.8/m
Mαster Oogwαy#EUW
Yunara · ADC
3 / 7 / 2
38.5% KP
32,981
37% share
17,193g
358 CS · 11/m
Akiana#ttv
Milio · Support
1 / 3 / 4
38.5% KP
4,286
4.8% share
8,242g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
