Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 7 days ago
4 / 6 / 5
K / D / A
50%
Kill participation
717.1
Damage / min
12,382g
506.4 gold / min
25
9 placed · 4 cleared
220
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdetdert ornn acc#ORNNY
Ornn · Top
1 / 3 / 6
38.9% KP
12,638
17.5% share
8,627g
177 CS · 7.2/m
0UZ0TYPEBEAT#YUNG
Vi · Jungle
5 / 7 / 3
44.4% KP
12,686
17.6% share
9,371g
145 CS · 5.9/m
legacy#0206
Syndra · Mid
2 / 11 / 4
33.3% KP
13,668
18.9% share
8,032g
145 CS · 5.9/m
Mαster Oogwαy#EUW
Caitlyn · ADC
4 / 6 / 5
50% KP
17,532
24.3% share
12,382g
220 CS · 9/m
WHITE MONSTER#M69
Senna · Support
6 / 8 / 7
72.2% KP
15,711
21.7% share
9,680g
49 CS · 2/m
Red side
VictoryKingslayer#world
Yone · Top
6 / 4 / 7
37.1% KP
26,478
26.1% share
12,882g
236 CS · 9.7/m
zng zng zng#11111
Quinn · Jungle
10 / 4 / 7
48.6% KP
18,726
18.5% share
13,942g
199 CS · 8.1/m
Smietanek#CHOOM
Ekko · Mid
8 / 3 / 7
42.9% KP
25,085
24.7% share
11,827g
196 CS · 8/m
SeRiN1#EUW
Draven · ADC
7 / 6 / 4
31.4% KP
19,259
19% share
14,785g
229 CS · 9.4/m
Turning Point 3#III
Nautilus · Support
4 / 1 / 20
68.6% KP
11,842
11.7% share
8,853g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
