Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Flex · 7 days ago
13 / 6 / 6
K / D / A
67.9%
Kill participation
1,532.5
Damage / min
19,417g
659.7 gold / min
33
9 placed · 10 cleared
298
10.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTideshrine#9290
Jayce · Top
2 / 3 / 3
22.7% KP
17,940
21.4% share
9,527g
220 CS · 7.5/m
InkShadowBriar#7777
Kha'Zix · Jungle
10 / 7 / 5
68.2% KP
15,528
18.6% share
12,893g
164 CS · 5.6/m
InSomnia HK#EUW
Mel · Mid
6 / 6 / 4
45.5% KP
23,338
27.9% share
12,421g
260 CS · 8.8/m
noknokwu#8445
Jhin · ADC
3 / 4 / 10
59.1% KP
16,656
19.9% share
12,763g
221 CS · 7.5/m
Silaggaa#EUW
Rell · Support
1 / 8 / 18
86.4% KP
10,227
12.2% share
8,519g
21 CS · 0.7/m
Red side
VictoryMomonga#EUW
Malphite · Top
1 / 2 / 11
42.9% KP
20,510
18.8% share
10,606g
198 CS · 6.7/m
Tommy#Prime
Graves · Jungle
2 / 5 / 10
42.9% KP
12,680
11.7% share
12,904g
262 CS · 8.9/m
bloodthirsty#fangs
Ahri · Mid
11 / 3 / 2
46.4% KP
22,417
20.6% share
14,122g
240 CS · 8.2/m
Mαster Oogwαy#EUW
Sivir · ADC
13 / 6 / 6
67.9% KP
45,106
41.4% share
19,417g
298 CS · 10.1/m
Akiana#ttv
Karma · Support
1 / 6 / 20
75% KP
8,122
7.5% share
9,112g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
