Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 477 days ago
5 / 4 / 18
K / D / A
47.9%
Kill participation
628.7
Damage / min
15,143g
470 gold / min
41
15 placed · 4 cleared
281
8.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAuhieb#0x00
Renekton · Top
4 / 8 / 11
31.3% KP
25,115
18.1% share
12,833g
226 CS · 7/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 4 / 18
47.9% KP
20,254
14.6% share
15,143g
281 CS · 8.7/m
Hapre#NA2
Katarina · Mid
26 / 4 / 7
68.8% KP
48,247
34.7% share
19,955g
195 CS · 6.1/m
iub#iub
Lucian · ADC
8 / 8 / 7
31.3% KP
23,195
16.7% share
12,111g
199 CS · 6.2/m
WarriorOfChrist2#Lord
Swain · Support
5 / 6 / 23
58.3% KP
22,049
15.9% share
11,441g
48 CS · 1.5/m
Red side
Defeatconcept of x#NA1
Ornn · Top
3 / 6 / 6
30% KP
28,819
19.8% share
12,803g
248 CS · 7.7/m
angiecandy#neal
Hecarim · Jungle
8 / 11 / 14
73.3% KP
41,902
28.8% share
13,880g
199 CS · 6.2/m
Zethal#NA1
Akali · Mid
13 / 10 / 3
53.3% KP
30,555
21% share
13,791g
157 CS · 4.9/m
evandabank#NA1
Hwei · ADC
4 / 10 / 10
46.7% KP
27,152
18.7% share
11,885g
200 CS · 6.2/m
Zalt#Hate
Poppy · Support
2 / 11 / 12
46.7% KP
16,990
11.7% share
8,105g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
