Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 477 days ago
7 / 6 / 21
K / D / A
87.5%
Kill participation
939.7
Damage / min
15,437g
506.4 gold / min
37
11 placed · 8 cleared
256
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiamL#main
Shen · Top
5 / 3 / 10
53.6% KP
16,054
16.6% share
11,905g
234 CS · 7.7/m
Kenvi#000
Nocturne · Jungle
3 / 6 / 15
64.3% KP
18,366
19% share
10,681g
180 CS · 5.9/m
kitty#xoxxo
Ekko · Mid
9 / 5 / 7
57.1% KP
26,690
27.5% share
13,244g
202 CS · 6.6/m
Black Hole Sun#1994
Mel · ADC
10 / 9 / 9
67.9% KP
27,023
27.9% share
13,670g
224 CS · 7.3/m
tnywnrgame#Luck
Braum · Support
1 / 9 / 20
75% KP
8,761
9% share
7,930g
26 CS · 0.9/m
Red side
VictoryEgo#1048
K'Sante · Top
3 / 2 / 12
46.9% KP
15,642
14.1% share
11,534g
231 CS · 7.6/m
NAgurin#EU1
Jarvan IV · Jungle
7 / 6 / 21
87.5% KP
28,644
25.9% share
15,437g
256 CS · 8.4/m
wun#ニニニ
Katarina · Mid
4 / 10 / 15
59.4% KP
22,207
20.1% share
11,262g
180 CS · 5.9/m
ENTHRALLED#999
Vayne · ADC
15 / 5 / 9
75% KP
29,853
27% share
15,763g
198 CS · 6.5/m
EBBman#NA1
Bard · Support
3 / 5 / 23
81.3% KP
14,239
12.9% share
9,210g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
