Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 476 days ago
9 / 5 / 3
K / D / A
66.7%
Kill participation
808.3
Damage / min
19,216g
542.1 gold / min
37
1 placed · 9 cleared
297
8.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRedsaward#VillV
Dr. Mundo · Top
1 / 6 / 4
27.8% KP
23,254
21% share
14,527g
319 CS · 9/m
NAgurin#EU1
Elise · Jungle
9 / 5 / 3
66.7% KP
28,656
25.9% share
19,216g
297 CS · 8.4/m
Deadawakein#NA1
Twisted Fate · Mid
1 / 6 / 6
38.9% KP
23,358
21.1% share
14,090g
251 CS · 7.1/m
yokusei#sun
Corki · ADC
6 / 13 / 3
50% KP
24,274
22% share
15,149g
262 CS · 7.4/m
MageBot#SCALE
Senna · Support
1 / 8 / 7
44.4% KP
11,002
10% share
8,674g
31 CS · 0.9/m
Red side
VictoryVallex#QC1
Rumble · Top
4 / 7 / 4
21.1% KP
35,223
20.2% share
12,331g
222 CS · 6.3/m
Mataz#123
Pantheon · Jungle
13 / 3 / 9
57.9% KP
31,153
17.9% share
16,014g
208 CS · 5.9/m
idkidkidk#wzq
Hwei · Mid
4 / 2 / 9
34.2% KP
29,562
16.9% share
15,065g
323 CS · 9.1/m
Nevermind#542
Aphelios · ADC
16 / 3 / 11
71.1% KP
66,892
38.3% share
19,947g
310 CS · 8.7/m
inta#1111
Thresh · Support
1 / 3 / 26
71.1% KP
11,657
6.7% share
10,926g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
