Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 476 days ago
4 / 7 / 14
K / D / A
75%
Kill participation
593.1
Damage / min
13,034g
423.2 gold / min
30
9 placed · 3 cleared
246
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBest Kennen NA#owo
Kennen · Top
11 / 4 / 14
73.5% KP
39,803
35.7% share
14,228g
174 CS · 5.6/m
CurlyMerron#000
Shaco · Jungle
6 / 6 / 15
61.8% KP
19,456
17.5% share
13,163g
199 CS · 6.5/m
Kanami#ahj
Yone · Mid
4 / 5 / 11
44.1% KP
20,187
18.1% share
13,617g
260 CS · 8.4/m
wun#ニニニ
Samira · ADC
12 / 4 / 7
55.9% KP
22,585
20.3% share
15,830g
225 CS · 7.3/m
bountyxd#777
Leona · Support
1 / 5 / 17
52.9% KP
9,355
8.4% share
8,331g
26 CS · 0.8/m
Red side
DefeatAnna Kim#NA3
Ahri · Top
4 / 9 / 4
33.3% KP
13,938
14.7% share
11,438g
195 CS · 6.3/m
NAgurin#EU1
Nocturne · Jungle
4 / 7 / 14
75% KP
18,266
19.3% share
13,034g
246 CS · 8/m
Retrozing#LCS
Corki · Mid
12 / 6 / 4
66.7% KP
30,690
32.4% share
15,674g
247 CS · 8/m
too digit iq#NA1
Ezreal · ADC
4 / 5 / 5
37.5% KP
19,877
21% share
11,716g
237 CS · 7.7/m
CHINANUMBER1#NNN
Bard · Support
0 / 7 / 16
66.7% KP
11,898
12.6% share
8,296g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
