Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 476 days ago
10 / 5 / 4
K / D / A
87.5%
Kill participation
954.4
Damage / min
16,988g
505.1 gold / min
35
3 placed · 7 cleared
269
8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBIGRHINO#BIG
Nocturne · Top
0 / 5 / 7
33.3% KP
11,766
12% share
11,329g
249 CS · 7.4/m
CurlyMerron#000
Shaco · Jungle
7 / 1 / 8
71.4% KP
22,392
22.8% share
15,511g
241 CS · 7.2/m
redforty#diddy
Jayce · Mid
6 / 5 / 6
57.1% KP
28,010
28.5% share
14,548g
252 CS · 7.5/m
Me Have Fun#hehe
Sivir · ADC
8 / 3 / 6
66.7% KP
31,248
31.8% share
16,969g
362 CS · 10.8/m
Finkypop#FINKY
Yuumi · Support
0 / 2 / 15
71.4% KP
4,756
4.8% share
8,367g
12 CS · 0.4/m
Red side
DefeatPoopSwag69#l33t
Yasuo · Top
1 / 3 / 2
18.8% KP
22,533
28.6% share
14,676g
319 CS · 9.5/m
NAgurin#EU1
Elise · Jungle
10 / 5 / 4
87.5% KP
32,100
40.8% share
16,988g
269 CS · 8/m
Marche Ces Blobs#Moopy
Yone · Mid
4 / 4 / 3
43.8% KP
15,042
19.1% share
13,935g
270 CS · 8/m
emi#张味噌
Seraphine · ADC
0 / 4 / 1
6.3% KP
6,071
7.7% share
9,180g
174 CS · 5.2/m
BigBeagle#AROOO
Rakan · Support
1 / 5 / 7
50% KP
2,976
3.8% share
8,921g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
