Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 476 days ago
10 / 2 / 23
K / D / A
80.5%
Kill participation
890.2
Damage / min
23,294g
484.3 gold / min
49
22 placed · 5 cleared
374
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
4
Baron
15
Towers
13
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat金 罗#xoxo
Kennen · Top
3 / 8 / 12
44.1% KP
25,090
17.2% share
20,154g
441 CS · 9.2/m
rege#dice
Viego · Jungle
9 / 6 / 10
55.9% KP
28,438
19.5% share
16,325g
239 CS · 5/m
少年的剑#vamks
Taliyah · Mid
3 / 10 / 19
64.7% KP
19,951
13.7% share
13,981g
210 CS · 4.4/m
Yabyinda#lovie
Smolder · ADC
18 / 9 / 9
79.4% KP
64,436
44.2% share
31,671g
584 CS · 12.1/m
Barbeau#NA1
Alistar · Support
1 / 8 / 28
85.3% KP
7,977
5.5% share
10,797g
20 CS · 0.4/m
Red side
VictoryInconsiderate#I AM
Riven · Top
4 / 6 / 10
34.1% KP
15,680
9.4% share
19,222g
317 CS · 6.6/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 2 / 23
80.5% KP
42,817
25.6% share
23,294g
374 CS · 7.8/m
Kenas#HotAF
Sylas · Mid
14 / 2 / 10
58.5% KP
50,166
30% share
24,509g
381 CS · 7.9/m
kgb#CN1
Kai'Sa · ADC
12 / 11 / 9
51.2% KP
43,870
26.2% share
22,071g
333 CS · 6.9/m
bayonetta#heals
Seraphine · Support
1 / 13 / 25
63.4% KP
14,867
8.9% share
14,320g
50 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
