Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 476 days ago
4 / 7 / 11
K / D / A
53.6%
Kill participation
660
Damage / min
11,156g
416.8 gold / min
26
9 placed · 4 cleared
206
7.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyangus Beef#NA1
Urgot · Top
14 / 4 / 3
60.7% KP
31,897
38.3% share
16,543g
225 CS · 8.4/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 7 / 11
53.6% KP
17,666
21.2% share
11,156g
206 CS · 7.7/m
See No Evil#APA
Twisted Fate · Mid
6 / 4 / 6
42.9% KP
18,552
22.3% share
15,087g
256 CS · 9.6/m
secret of us#50N4
Seraphine · ADC
4 / 5 / 12
57.1% KP
8,144
9.8% share
9,753g
129 CS · 4.8/m
Nukez#Pixel
Galio · Support
0 / 5 / 12
42.9% KP
7,060
8.5% share
6,838g
19 CS · 0.7/m
Red side
DefeatTy G#Teemo
Teemo · Top
8 / 9 / 4
48% KP
23,918
28.6% share
10,595g
167 CS · 6.2/m
eXyu#000
Lee Sin · Jungle
7 / 4 / 4
44% KP
15,740
18.9% share
11,547g
163 CS · 6.1/m
nico#scr11
Gwen · Mid
3 / 2 / 6
36% KP
14,817
17.7% share
10,506g
213 CS · 8/m
samekosaba#ÒωÓ
Twitch · ADC
5 / 6 / 7
48% KP
21,194
25.4% share
11,093g
198 CS · 7.4/m
Werry#NA1
Pyke · Support
2 / 7 / 10
48% KP
7,817
9.4% share
7,143g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
