Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 475 days ago
1 / 5 / 8
K / D / A
50%
Kill participation
351
Damage / min
12,935g
432.1 gold / min
23
12 placed · 1 cleared
257
8.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPipsqueak#CN1
Renekton · Top
9 / 3 / 6
39.5% KP
32,132
28.9% share
15,584g
256 CS · 8.6/m
DFG#1v9
Poppy · Jungle
6 / 2 / 9
39.5% KP
12,066
10.8% share
12,323g
244 CS · 8.2/m
Gomiehomie#NA1
Zoe · Mid
15 / 4 / 7
57.9% KP
40,361
36.3% share
13,658g
185 CS · 6.2/m
jju#8889
Aphelios · ADC
8 / 7 / 3
28.9% KP
22,394
20.1% share
12,988g
201 CS · 6.7/m
PETER KRASSOVSKI#0000
Janna · Support
0 / 2 / 13
34.2% KP
4,326
3.9% share
7,695g
31 CS · 1/m
Red side
DefeatKaiser Karry#MLA
Mordekaiser · Top
8 / 7 / 0
44.4% KP
17,648
21.9% share
12,906g
174 CS · 5.8/m
NAgurin#EU1
Jarvan IV · Jungle
1 / 5 / 8
50% KP
10,508
13.1% share
12,935g
257 CS · 8.6/m
GJONES#123
Azir · Mid
1 / 15 / 3
22.2% KP
15,792
19.6% share
9,979g
213 CS · 7.1/m
our epilogue#2005
Senna · ADC
6 / 7 / 4
55.6% KP
16,389
20.4% share
11,351g
183 CS · 6.1/m
TwigTheMighty#sTiK
Neeko · Support
2 / 4 / 8
55.6% KP
20,126
25% share
8,001g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
