Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 475 days ago
11 / 1 / 8
K / D / A
90.5%
Kill participation
952.7
Damage / min
16,348g
585.9 gold / min
33
10 placed · 6 cleared
249
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEgo#1048
Jayce · Top
3 / 3 / 3
37.5% KP
19,265
26.5% share
11,047g
236 CS · 8.5/m
Coach Cesar#NA1
Lee Sin · Jungle
4 / 5 / 4
50% KP
12,807
17.6% share
9,609g
177 CS · 6.3/m
ヤッシン#glorp
Anivia · Mid
6 / 5 / 4
62.5% KP
20,341
28% share
11,251g
214 CS · 7.7/m
Pentius#owo
Varus · ADC
3 / 5 / 6
56.3% KP
15,185
20.9% share
10,619g
230 CS · 8.2/m
爱喝百事可乐#408
Thresh · Support
0 / 3 / 12
75% KP
5,006
6.9% share
6,907g
29 CS · 1/m
Red side
VictoryNameNotCow#NA1
Ambessa · Top
4 / 3 / 9
61.9% KP
14,853
20% share
11,545g
192 CS · 6.9/m
NAgurin#EU1
Jarvan IV · Jungle
11 / 1 / 8
90.5% KP
26,580
35.9% share
16,348g
249 CS · 8.9/m
ng việt nhạc mỹ#TOP
Galio · Mid
2 / 4 / 8
47.6% KP
14,489
19.6% share
11,143g
215 CS · 7.7/m
Koala#Euca
Corki · ADC
4 / 4 / 4
38.1% KP
14,217
19.2% share
11,566g
246 CS · 8.8/m
FLAWLESS#sorry
Milio · Support
0 / 4 / 14
66.7% KP
3,946
5.3% share
7,239g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
