Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 475 days ago
12 / 7 / 18
K / D / A
85.7%
Kill participation
1,135.1
Damage / min
17,513g
539.7 gold / min
36
14 placed · 5 cleared
289
8.9 CS / min
Objective control
3
Dragons
0
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory125 Shadow#6t7
Urgot · Top
19 / 4 / 10
65.9% KP
47,817
35% share
19,503g
262 CS · 8.1/m
99 Parser#Rogue
Rengar · Jungle
5 / 13 / 25
68.2% KP
26,159
19.2% share
12,777g
169 CS · 5.2/m
Bethesdan#NA1
Twisted Fate · Mid
5 / 10 / 21
59.1% KP
19,945
14.6% share
13,416g
194 CS · 6/m
爱喝百事可乐#408
Ezreal · ADC
14 / 5 / 12
59.1% KP
34,214
25.1% share
15,528g
205 CS · 6.3/m
AdmirablePotato#6318
Ivern · Support
1 / 3 / 30
70.5% KP
8,429
6.2% share
9,238g
26 CS · 0.8/m
Red side
Defeat4SquaresBeliever#NA1
Yone · Top
5 / 12 / 10
42.9% KP
21,756
17.2% share
12,470g
223 CS · 6.9/m
NAgurin#EU1
Jarvan IV · Jungle
12 / 7 / 18
85.7% KP
36,834
29.1% share
17,513g
289 CS · 8.9/m
ng việt nhạc mỹ#TOP
Galio · Mid
4 / 8 / 18
62.9% KP
23,662
18.7% share
12,311g
222 CS · 6.8/m
THIS GAME IS BAD#NA1
Kai'Sa · ADC
11 / 7 / 8
54.3% KP
34,779
27.5% share
16,669g
241 CS · 7.4/m
bountyxd#777
Nautilus · Support
3 / 10 / 20
65.7% KP
9,345
7.4% share
8,964g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
