Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 475 days ago
2 / 3 / 6
K / D / A
72.7%
Kill participation
396
Damage / min
10,705g
386.5 gold / min
34
12 placed · 5 cleared
216
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordleswaggins#NA1
Volibear · Top
2 / 5 / 11
48.1% KP
13,642
17.6% share
8,852g
143 CS · 5.2/m
perryjg#quack
Pantheon · Jungle
11 / 1 / 10
77.8% KP
22,091
28.5% share
13,843g
197 CS · 7.1/m
Stop It App#NA1
Nilah · Mid
5 / 2 / 9
51.9% KP
12,495
16.1% share
12,685g
228 CS · 8.2/m
machine#obv
Vayne · ADC
9 / 1 / 3
44.4% KP
19,271
24.9% share
15,509g
266 CS · 9.6/m
KatEvolved#666
Janna · Support
0 / 2 / 26
96.3% KP
9,885
12.8% share
8,869g
32 CS · 1.2/m
Red side
DefeatSingerACC#sing
Corki · Top
2 / 4 / 4
54.5% KP
21,436
30.7% share
11,250g
232 CS · 8.4/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 3 / 6
72.7% KP
10,970
15.7% share
10,705g
216 CS · 7.8/m
Kenas#HotAF
Kai'Sa · ADC
5 / 6 / 5
90.9% KP
16,910
24.2% share
11,839g
226 CS · 8.2/m
Principal#kat
Katarina · Mid
2 / 6 / 3
45.5% KP
15,666
22.4% share
8,971g
196 CS · 7.1/m
DoubleSquare#NA1
Nautilus · Support
0 / 8 / 8
72.7% KP
4,955
7.1% share
6,341g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
