Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 474 days ago
12 / 6 / 16
K / D / A
87.5%
Kill participation
1,127.5
Damage / min
18,888g
543.5 gold / min
40
14 placed · 6 cleared
303
8.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryヤッシン#glorp
Anivia · Top
5 / 9 / 7
44.4% KP
22,983
23.8% share
12,943g
214 CS · 6.2/m
Matty#0007
Trundle · Jungle
1 / 9 / 11
44.4% KP
17,495
18.1% share
11,540g
182 CS · 5.2/m
AatREuS#Sante
K'Sante · Mid
12 / 4 / 6
66.7% KP
22,878
23.7% share
15,879g
221 CS · 6.4/m
Tempest#Twtv
Mel · ADC
8 / 5 / 4
44.4% KP
25,450
26.4% share
15,525g
264 CS · 7.6/m
Barbeau#NA1
Alistar · Support
1 / 5 / 17
66.7% KP
7,681
8% share
9,287g
31 CS · 0.9/m
Red side
Defeattibs1#NA1
Poppy · Top
7 / 5 / 9
50% KP
26,234
16.4% share
12,377g
187 CS · 5.4/m
NAgurin#EU1
Jarvan IV · Jungle
12 / 6 / 16
87.5% KP
39,181
24.5% share
18,888g
303 CS · 8.7/m
LiamL#main
Xerath · Mid
8 / 6 / 5
40.6% KP
40,709
25.5% share
12,120g
203 CS · 5.8/m
Ego#1048
Jhin · ADC
3 / 5 / 11
43.8% KP
30,535
19.1% share
13,302g
261 CS · 7.5/m
KDKD#9999
Bard · Support
2 / 5 / 17
59.4% KP
23,057
14.4% share
9,441g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
