Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 474 days ago
11 / 5 / 12
K / D / A
57.5%
Kill participation
1,212.7
Damage / min
16,499g
583 gold / min
30
12 placed · 4 cleared
261
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaizer Morde#Death
Mordekaiser · Top
6 / 7 / 4
37% KP
20,331
22.6% share
11,285g
173 CS · 6.1/m
Alan#000
Viego · Jungle
11 / 9 / 11
81.5% KP
25,679
28.5% share
13,841g
135 CS · 4.8/m
TinFoilSlayer#NA1
Syndra · Mid
4 / 9 / 3
25.9% KP
17,660
19.6% share
11,904g
238 CS · 8.4/m
Daption#TwTv
Lucian · ADC
3 / 6 / 11
51.9% KP
18,538
20.6% share
10,709g
189 CS · 6.7/m
DoubleSquare#NA1
Braum · Support
3 / 9 / 13
59.3% KP
7,855
8.7% share
7,921g
24 CS · 0.8/m
Red side
VictoryNinkey#NA1
Gwen · Top
13 / 7 / 3
40% KP
36,940
30.6% share
15,852g
199 CS · 7/m
NAgurin#EU1
Kha'Zix · Jungle
11 / 5 / 12
57.5% KP
34,318
28.5% share
16,499g
261 CS · 9.2/m
LiamL#main
Jhin · Mid
9 / 5 / 11
50% KP
17,537
14.5% share
12,914g
173 CS · 6.1/m
lee yoohan#keanu
Mel · ADC
7 / 5 / 7
35% KP
25,341
21% share
12,478g
198 CS · 7/m
KDKD#9999
Rakan · Support
0 / 5 / 15
37.5% KP
6,466
5.4% share
7,649g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
