Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 474 days ago
3 / 9 / 12
K / D / A
71.4%
Kill participation
559.2
Damage / min
11,629g
472.4 gold / min
13
2 placed · 3 cleared
165
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRedsaward#VillV
Shen · Top
4 / 6 / 2
28.6% KP
7,480
10.9% share
8,760g
160 CS · 6.5/m
NAgurin#EU1
Elise · Jungle
3 / 9 / 12
71.4% KP
13,765
20.1% share
11,629g
165 CS · 6.7/m
xky#uuu
Talon · Mid
7 / 10 / 6
61.9% KP
16,540
24.1% share
10,019g
161 CS · 6.5/m
jju#8889
Corki · ADC
4 / 7 / 4
38.1% KP
16,285
23.7% share
9,207g
175 CS · 7.1/m
Tethering#NA1
Jax · Support
3 / 11 / 12
71.4% KP
14,521
21.2% share
7,461g
30 CS · 1.2/m
Red side
VictoryCÈ0 DOWN#LUIGI
Teemo · Top
6 / 3 / 9
34.9% KP
23,934
21.2% share
11,780g
183 CS · 7.4/m
rege#dice
Rengar · Jungle
11 / 3 / 11
51.2% KP
17,879
15.8% share
13,319g
164 CS · 6.7/m
kat#FFjew
Katarina · Mid
16 / 5 / 11
62.8% KP
38,771
34.3% share
14,917g
197 CS · 8/m
samekosaba#ÒωÓ
Kai'Sa · ADC
7 / 4 / 5
27.9% KP
22,776
20.2% share
11,298g
216 CS · 8.8/m
Plastic Memories#Smile
Nautilus · Support
3 / 6 / 15
41.9% KP
9,647
8.5% share
7,719g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
