Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 474 days ago
5 / 4 / 23
K / D / A
73.7%
Kill participation
861.2
Damage / min
17,804g
473.5 gold / min
32
12 placed · 3 cleared
290
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHINESE PALCO#NA1
Garen · Top
6 / 12 / 0
37.5% KP
29,790
26% share
15,376g
304 CS · 8.1/m
21 Stylish#NA1
Zed · Jungle
5 / 7 / 4
56.3% KP
37,021
32.3% share
17,656g
328 CS · 8.7/m
angiecandy#neal
Sylas · Mid
2 / 5 / 5
43.8% KP
27,493
24% share
13,339g
210 CS · 5.6/m
a jelly donut#UwU
Seraphine · ADC
1 / 7 / 3
25% KP
12,225
10.7% share
12,516g
276 CS · 7.3/m
FLAWLESS#sorry
Alistar · Support
2 / 7 / 6
50% KP
7,956
6.9% share
8,460g
20 CS · 0.5/m
Red side
VictoryVallex#QC1
Ambessa · Top
5 / 6 / 14
50% KP
41,018
22.5% share
14,780g
219 CS · 5.8/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 4 / 23
73.7% KP
32,381
17.8% share
17,804g
290 CS · 7.7/m
Thyme#Ekko
LeBlanc · Mid
15 / 1 / 7
57.9% KP
43,707
24% share
17,634g
207 CS · 5.5/m
Knosis#εïз
Lucian · ADC
11 / 3 / 7
47.4% KP
49,990
27.5% share
18,962g
330 CS · 8.8/m
wagman#510
Nami · Support
2 / 2 / 23
65.8% KP
14,923
8.2% share
10,775g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
