Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 474 days ago
11 / 5 / 15
K / D / A
72.2%
Kill participation
1,072.9
Damage / min
15,325g
536.2 gold / min
28
11 placed · 3 cleared
213
7.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGunslinger LOW#NA1
Heimerdinger · Top
6 / 3 / 8
38.9% KP
27,649
26% share
12,834g
196 CS · 6.9/m
NAgurin#EU1
Jarvan IV · Jungle
11 / 5 / 15
72.2% KP
30,668
28.9% share
15,325g
213 CS · 7.5/m
kat#FFjew
Katarina · Mid
9 / 7 / 9
50% KP
19,077
18% share
12,004g
185 CS · 6.5/m
Infernodan#Dan
Corki · ADC
10 / 6 / 4
38.9% KP
23,018
21.7% share
12,884g
219 CS · 7.7/m
Ivan#Vlad
Taric · Support
0 / 5 / 23
63.9% KP
5,772
5.4% share
8,301g
24 CS · 0.8/m
Red side
Defeat抖音薇信tonytoppwd#pwdd
Jayce · Top
6 / 6 / 2
30.8% KP
16,987
20.3% share
13,669g
253 CS · 8.9/m
ChúpéGùa#204
Rammus · Jungle
4 / 8 / 9
50% KP
10,162
12.1% share
9,127g
117 CS · 4.1/m
Kaipop#zyra
Zyra · Mid
6 / 6 / 8
53.8% KP
23,230
27.7% share
12,123g
209 CS · 7.3/m
hypha#final
Jinx · ADC
5 / 9 / 10
57.7% KP
18,213
21.7% share
11,381g
203 CS · 7.1/m
No Longer Human#JPN
Poppy · Support
5 / 7 / 12
65.4% KP
15,166
18.1% share
8,334g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
