Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 473 days ago
8 / 6 / 17
K / D / A
75.8%
Kill participation
948.8
Damage / min
15,254g
479.4 gold / min
34
14 placed · 4 cleared
249
7.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFruityNat#MEOW
Ambessa · Top
3 / 5 / 5
27.6% KP
34,533
23.3% share
12,464g
190 CS · 6/m
Sneewo#NA1
Hecarim · Jungle
6 / 9 / 14
69% KP
30,567
20.6% share
14,383g
198 CS · 6.2/m
woodeng#0208
Aurora · Mid
7 / 8 / 9
55.2% KP
45,774
30.9% share
13,902g
237 CS · 7.4/m
Protos#Colin
Senna · ADC
12 / 3 / 12
82.8% KP
29,874
20.2% share
18,078g
280 CS · 8.8/m
Hiccup1357#duck
Lulu · Support
1 / 9 / 19
69% KP
7,339
5% share
8,855g
31 CS · 1/m
Red side
VictoryAugustine#NA1
Renekton · Top
6 / 4 / 11
51.5% KP
30,593
24.9% share
15,100g
274 CS · 8.6/m
NAgurin#EU1
Jarvan IV · Jungle
8 / 6 / 17
75.8% KP
30,189
24.6% share
15,254g
249 CS · 7.8/m
nico#scr11
Sylas · Mid
7 / 7 / 9
48.5% KP
21,116
17.2% share
12,710g
184 CS · 5.8/m
Mookakaka#NA1
Sivir · ADC
7 / 8 / 12
57.6% KP
29,314
23.9% share
13,645g
215 CS · 6.8/m
Rapo#3205
Rakan · Support
5 / 4 / 20
75.8% KP
11,613
9.5% share
10,218g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
