Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 473 days ago
0 / 7 / 6
K / D / A
42.9%
Kill participation
462.6
Damage / min
11,348g
368.6 gold / min
39
8 placed · 10 cleared
220
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybetter days will#come
Rengar · Top
8 / 3 / 6
51.9% KP
25,897
27% share
16,284g
285 CS · 9.3/m
L0ganJG#069
Briar · Jungle
6 / 1 / 7
48.1% KP
16,559
17.3% share
13,516g
227 CS · 7.4/m
nomferatu#829
Zoe · Mid
6 / 2 / 7
48.1% KP
28,913
30.1% share
13,511g
218 CS · 7.1/m
Nevermind#542
Senna · ADC
5 / 3 / 10
55.6% KP
15,567
16.2% share
13,473g
234 CS · 7.6/m
Protos#Colin
Poppy · Support
2 / 5 / 12
51.9% KP
9,055
9.4% share
8,875g
23 CS · 0.7/m
Red side
DefeatSkycapp#CUTTA
Akali · Top
3 / 5 / 2
35.7% KP
14,199
18.8% share
11,185g
199 CS · 6.5/m
NAgurin#EU1
Xin Zhao · Jungle
0 / 7 / 6
42.9% KP
14,241
18.9% share
11,348g
220 CS · 7.1/m
Sword#156
Annie · Mid
6 / 6 / 3
64.3% KP
23,351
30.9% share
13,019g
222 CS · 7.2/m
Loracia#NA1
Tristana · ADC
3 / 6 / 0
21.4% KP
12,662
16.8% share
13,169g
237 CS · 7.7/m
bayonetta#heals
Orianna · Support
2 / 3 / 9
78.6% KP
11,046
14.6% share
8,416g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
