Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 473 days ago
4 / 7 / 13
K / D / A
53.1%
Kill participation
673.2
Damage / min
14,382g
410.1 gold / min
35
17 placed · 3 cleared
251
7.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShockey#NA1
Aatrox · Top
3 / 9 / 5
25.8% KP
19,784
16.6% share
11,063g
186 CS · 5.3/m
chinatsu cat#blue
Zed · Jungle
10 / 9 / 6
51.6% KP
26,470
22.2% share
13,581g
194 CS · 5.5/m
Eliass#NA1
Galio · Mid
5 / 6 / 12
54.8% KP
27,738
23.3% share
13,392g
245 CS · 7/m
kgb#CN1
Aphelios · ADC
12 / 4 / 9
67.7% KP
35,388
29.7% share
17,271g
252 CS · 7.2/m
Hiccup1357#duck
Lulu · Support
1 / 4 / 22
74.2% KP
9,773
8.2% share
10,458g
21 CS · 0.6/m
Red side
VictoryLelouch#CN1
Ambessa · Top
12 / 3 / 5
53.1% KP
49,172
37.4% share
18,324g
309 CS · 8.8/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 7 / 13
53.1% KP
23,608
18% share
14,382g
251 CS · 7.2/m
闪光小星#stars
Fizz · Mid
5 / 6 / 13
56.3% KP
20,435
15.5% share
15,079g
230 CS · 6.6/m
stay humble#adc
Tristana · ADC
11 / 10 / 5
50% KP
31,918
24.3% share
14,875g
223 CS · 6.4/m
BarbaricDictator#4097
Janna · Support
0 / 5 / 17
53.1% KP
6,283
4.8% share
8,447g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
